I did a concept piece of what the text bubbles might look like.
This is a concept piece for how the style of in-game graphics might look like.
And this was another concept piece, mostly to capture the mood and colors of the scene.
These are some ideas for User Interfaces for the game.
And some more ideas for how the text bubbles might look.
Character studies of Deanster.
Character studies of Duncan.
Character studies of Natalie.
And some real quick enemy concepts. I still have to go in and develop these a lot more, but I really want to figure that out once more gameplay elements are solidified.
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