Showing posts with label Nays Detective Game. Show all posts
Showing posts with label Nays Detective Game. Show all posts

Sunday, September 29, 2019

Detective Pubby

For this month's Improvement Movement prompt, I played around with colors and lighting. I decided to take a scene from Detective Ragger for this one. I wanted this scene to take place at night, but I had fun coming up with different light sources and light colors.

These are all 4 of the variations together!

This is the original with flat colors.

And the process it took to get the flats laid out.

First I did the window lighting.

And here's the window lighting process.

Then I tried out moonlighting.

And this is the process for getting to the moonlighting.

And finally, the police car lighting.

And the final process for the police car lighting.

Sunday, May 31, 2015

Detective Ragger Demo Available for Download!

So I finally finished up my senior thesis: a demo for my game, Detective Ragger. It took a lot of work, but was a really great experience overall. I have been working on this game for about a year now (at least this particular version of it).


About the game:
Detective Ragger is a detective styled game created in RPGMaker VX Ace. I created it for my senior thesis class all year long. Originally I had made a draft of this game in RPGmaker 2003 about 5-6 years ago, but this is the revamped version where I fixed a lot of things up and actually used all of my own art to create the game.In this demo, you play as Adrian (Detective Ragger), on a detective case to find some thugs who have kidnapped a client's wife. This is the first playable part in the prologue section of the game, but there will obviously be a lot of exposition leading up to this point in the full version of the game. The full version of the game will not be released for a few years, due to how my schedule is set up.


This is the poster I created for the game.

A trailer for the game that I had the opportunity to screen a few times.

(only available for Windows PCs)

If you already have RPGmaker VX Ace OR the RTP installed, then you can DOWNLOAD THIS VERSION INSTEAD

Sunday, January 25, 2015

Sketchbook Drawings!

So it's been awhile since I've drawn in my sketchbook (probably about 2-3 weeks actually). Last night I got some inspiration from looking through Jinny Hinkle's sketchbook, so I started to sketch a bit. I'm trying to fill up this sketchbook since I'm only about 10 pages away.

Some characters from my thesis, mostly to warm up.

Various character sketches.

And some hands and feet practice.

Wednesday, December 17, 2014

Detective Ragger

So I finally finished my first prototype scene in my game! I had some video troubles, so I am unable to upload it for the time being, but I did manage to present it in class. In the meantime, you can check out my Production Packet for the Prologue section of my game (which will most likely be what is playable in the Demo, expected for May 2015).


Thursday, October 16, 2014

Lots of Storyboards

So I finally got around to storyboarding my entire prologue and first chapter of my Thesis. It took a really long time, but it is 83 boards total. They're super rough and really just to get a feel of what these environments look like and where characters will be placed on the screen, but yeah! I'm gonna post some sketches before the boards though.


Character line-up!

Sketches of Pubby. Playing with his shapes some more.

Some basic expression tests of Ralphie.

Layout of the Raggers' Apartment.

 
These are the storyboards!