Wednesday, January 31, 2018

Character Portraits

I've been wanting to draw finished portraits for some of my more main characters recently, so that I have a good finished drawing of a lot of them. Also they work well for facesets, too.

Xing's probably one of my hardest characters to draw for some reason. I still never know if this is her final design or not, either.

This is a character I've thought about for probably over a year now, but I still haven't given her a name or really figured out a whole lot about her. I just know a few plot points involving around her.

Monday, January 29, 2018

Global Game Jam 2018:

I finished my Global Game Jam entry for this year! This was my third year participating, and this year we said "we aren't gonna dedicate as much time to it," and yet I ended up staying up for over 24 hours straight from Saturday into Sunday, to make sure it was as finished as it could be. It was a lot of fun and I'm happy with how our game turned out.

And then of course, here are a bunch of screenshots/progress shots:

Here's the title screen for our game!

Here's a still from our choose a character screen. I think this is my favorite interface design I did for this year's game, even though it seems so simple.

And then here it is animated!

The in-game dialogue!

The intro for our learn Japanese mini-game.

And this is the mini-game itself!

From the scene with Gair and his friends in #Tazlure

This was an initial concept, figuring out interfaces.

I only created the text box here, but my brother made a really cool background for one of our mini-games!

I only drew the face images on here, but I really like how this screen came out.

Saturday, January 27, 2018

Action Hero Nays

Me and my brother have been talking about how we want to make a fighting game about The Nays, so I kinda wanted to get some practice drawing action poses. We're not making one this weekend since it didn't fit with the Game Jam theme, but hopefully some time in the near future!

Zandra fights with her feather, and I don't know if I've ever actually drawn her using it in battle, so this was an experiment on how it might look.

I haven't done gesture drawing in awhile, so I decided to do a quick doodle of one of my characters, using a photo reference for the pose. This is Kali.

Thursday, January 25, 2018

Dragon Ball Doodles

I've been in a DBZ mood for like a month now, so I drew some fanart! I'm getting ready for DB Fighter Z coming out tomorrow (though I won't have time to play it until after the weekend).

Patiently waiting for DB Fighter Z to come out, so I'm just playing more Xenoverse 2. This is my level 80 Saiyan character, Jee. I made a new save file as a Namek the other week, so maybe I'll draw them at some point, too. Jee is actually based on one of my characters from The Nays though. She's Kai's mom, though I've never actually shown her on an Eventure before.

So I'm finally catching up in the DBSuper manga! The Future Trunks arc was definitely my favorite part of DBSuper so far. I only have a few more chapters until I have to wait every month for updates though...

Tuesday, January 23, 2018

Terra & Kai

Some more doodles I've done during lunch breaks! And it just so happened to be of these two friends.

Another Time Fabric Island doodle! This here is Terra in the alternate timeline where he is a mayor. This is after he runs into Mr Dude who says something like "The kids call me Mr Dude."

I haven't drawn Kai in awhile, so here's a quick lunch doodle of him!

Sunday, January 21, 2018

Veetoff's Revenge Concept

I wrote the Light Festival Eventure last night and decided to do my Concept Sunday drawing a bit early (last night)! 

And so during that Eventure, there was a fight between Veetoff and Gair (in light of the "Ho Go Gag" animation made over 10 years ago). At this point in the story, Veetoff has a very strong hatred for Gair, because Gair's father Jaboo just killed his father Garlint. This is the first time Veetoff sees him after the incident, so he's ready to deal out his revenge.

I had a lot of fun playing with lighting and effects in this drawing. Lighting is usually something I don't spend a whole lot of focus on, especially in my sketches, so this was a fun challenge.

Here's the final drawing!

A gif showcasing the process.

And this is the process explained:

I started with a simple sketch

Cleaned up the lineart

Added base colors for Veetoff

Added the background base color

Added some details onto his clothes

Made some glowing effects for the grenades

Added to the glowing effects to make it reach outwards farther

Added shading to Veetoff

Blurred some parts to make the focus more clear

Blurred some of the glowing effects

Darkened some areas to add more contrast

Lightened the glowing parts

Lightened the lights of the image to further the contrast

Added a darkened border

Added some text!
I wasn't sure if I liked the text or not, so I exported out both versions

Friday, January 19, 2018

Piko & Kali Doodles

Trying to draw some more of the main characters that I don't draw quite as much as the six main.

I felt like drawing Piko the other day during lunch break.

Playing around with some new colors for Kali.

Wednesday, January 17, 2018

Concept Sunday 2: Gair Vs. Trekkon

I've been reading the Dragon Ball Super manga a lot recently, and really admiring Toyotarō's fight scenes. Akira Toriyama has always been my favorite artist when it comes to action scenes, and Toyotarō has been doing a great job emulating his style.

I always struggle with drawing and writing fight scenes, so it's something I really want to get better at. I love drawing characters with cuts and bruises though, because it makes them look more like they're in a real world and not just perfect. It's kind of like how you're supposed to beat up textures of environments to make them look more believable.

So this is Gair and Trekkon fighting (probably during the Searching for Home Eventure?). This is after Trekkon is already working for Death, so it's actually my first time drawing his new design in these clothes. I also had a lot of fun with this shading style of using lots of lines!

So for this week's Concept Sunday, I referenced one of the panels of the Dragon Ball Super manga (Chapter 25, page 16), but replaced the characters with Gair and Trekkon.

I technically referenced both the last panel on page 16, and the beginning two on page 17, so these are the original panels that I referenced (I obviously did not draw these, all credit goes to Toyotarō).

Here's a gif showcasing the process!

And here is the process explained:

 I started with a basic layout of the poses.
 Then I added a few facial features, figuring out where the eyes would point. I also sketched out some hands for Gair.

Then I added some lines straight across in the background, and some white spaces to surround the characters so they wouldn't get lost in the background.

 Then I slanted the lines to give it more direction and depth.

 And then I re-drew the characters with many more details and cleaner lines.

I added flat colors to the characters.

Then I added in shading, going with the background lines. 

White felt too boring for a background, so I added a dark backdrop color. 

It looked too dark, so I changed the line color to a lighter blue, and adjusted the white colors to orange and yellow. 

The colored backs didn't feel right, so I changed it to more of a blue-ish white color instead. 

Then I added action lines to give it more movement.

And finally I added some blood and bruises to make them feel more like they were in a battle. It added a lot more believability for me.